RED-EYE X BRAW HAUS
exploring the future of digital artistry
Our latest collaboration with RED-EYE is an exciting creative exchange,
exploring the next frontier of digital artistry through dialogue.
We have interviewed and featured five digital artists,
each with their own unique style and aesthetic.
Discover their work and interviews below:
Our series kicks off with Teresa Manzo, the Italian digital artist whose work blurs the line between human and automaton.
Through meticulously crafted avatars, Teresa channels emotion, memory, and materiality into hauntingly photoreal compositions.
Teresa’s latest series, MODELS, connects each figure to a specific metal, its atomic number and properties acting as both metaphor and shield against the passage of time. A masterful fusion of craftsmanship and code, her work evokes the intimacy of touch in an increasingly digital world.
Enter the world of KONI the artistic identity of Nicolas, French 3D creator whose path has been defined by curiosity, self-teaching, and an unrelenting drive to master every stage of production.
KONI began his journey at just 13, discovering video editing and 3D through gaming culture. What started as experimentation soon evolved into a passion, leading him from early work in After Effects and Cinema 4D to a full-time role in creative media. His years as a motion designer, director, and camera operator sharpened his understanding of framing, storytelling, and pre-production—skills that now deeply inform his 3D compositions.
Evan Rochette the Paris-based art director and 3D artist merging fashion, world building and cinematic storytelling into a singular aesthetic.
Evan discovered 3D during lockdown, transforming a simple Blender donut tutorial into a gateway to expansive creative possibilities. With foundations in drawing and composition from Penninghen, he developed a couture-driven digital language grounded in narrative detail.
Eva’s Master’s project reimagining Gucci across centuries through paintings, environments and a VR capsule marked the start of his professional journey. Blending 3D precision with AI assisted composition, Evan builds worlds where clothing becomes story.
This is Craves, a conceptual 3D artist from Athens whose work feels alive not only for its detail, but for the vulnerability beneath it.
Craves creates from instinct rather than perfection, returning to the wonder of childhood where curiosity shaped the world. His portraits merge hyper detailed skin, cinematic lighting and the lyrical pull of Greek language and myth. Greece taught him that beauty and decay coexist, and that contrast pulses through every piece he makes.
He learned 3D through YouTube tutorials, guided by feeling instead of software. Craves does not use AI. For him, art must hold something real!
In a world where architecture, digital art and experiential design converge, Ceren Arslan is shaping the future of spatial storytelling. Based in New York, the architect and founder of EXIT creates emotional, immersive spaces across physical and digital worlds.
Trained at Kelly Wearstler, KPF and SHoP Architects, and now designing at Bureau Betak, her work spans collaborations with Tiffany & Co., Stone Island, Tory Burch, Spotify x The Weeknd, plus creatives from Les Benjamins to DJ Tennis. Recognised by Architectural Digest, Forbes, Dezeen and more, EXIT has been showcased from Milan Design Week to NYCxDesign.
Creative technologist Costas Kazantzis explores the future of immersive fashion, XR, and digital storytelling. From game engines and AI-driven environments to queer world-building and experimental pipelines like Reskinning Reality, Costas is redefining how fashion, art, and technology converge.
Based at London College of Fashion and the Creative Computing Institute at UAL, his work challenges conventional digital culture and opens new pathways for emotional, embodied, and interactive experiences.

